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navras

action-adventure, puzzle

[academic project]

february to june 2017 


high concept: ascension of true strength

brief:  Named after the nine emotions caused through the art and transcendental experiences, mentioned at the hindi sanskrits,  Navras is a first-person puzzle, aimed for PC platforms, where a biologist exploring a new continent, is asked for help by a cursed king and to do so, he needs to pass through the nine levels of the temple.  


my roles: Game and Narrative Design,

               Art Direction,

               Sound Design.

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